Segger embedded studio include path11/4/2022 ![]() This tool works well enough, although it's somewhat chatty, informing me that everything is "jolly good" after it downloads an image to the board. I use an ST/Link-v2, and VisualGDB supports this using a third-party tool called Texane/stlink. Once I jumped through these loops, I was able to build my project and try downloading it to my board and running it. I had to let it create one of these, and then go in and manually delete all of the unnecessary crap it pulled into my project. It gives you the option to create an LED blink project using a HAL, FreeRTOS, or a legacy peripheral library. VisualGDB doesn't have the option to create a minimal embedded project via its project creation wizard. SEGGER EMBEDDED STUDIO INCLUDE PATH DRIVERSI do everything myself, including setting up the clocks and PLLs, initializing device drivers (which I write myself), etc. ![]() All I look for in a development environment is a simple startup file that copies initialized data to SRAM, zeros the BSS, and jumps to main(). ![]() SEGGER EMBEDDED STUDIO INCLUDE PATH CODEI'm not like the majority of hobbyist embedded developers-I don't use vendor peripheral libraries or frameworks, preferring to write my own code from scratch. This is where I started to run into issues. Once that was done, I was able to create a project targeting the STM32F407 on one of my development boards. I already had VS Community Edition 2015 installed, which saved some time, but when I first tried to create a project in VS using the VisualGDB plug-in, it needed to download a C++ package from Microsoft, which took about 20 minutes on my DSL connection. Downloading and installing VisualGDB is straightforward. What really makes this an inexpensive proposition is that it works with Visual Studio Community Edition, which is a free download. I sprang for the $89 embedded version since I mainly work on embedded code for ARM Cortex-M MCUs. There are several levels available for developing Android, Linux, and embedded applications ranging from $89 to $349. This isn't an IDE in itself, but rather an add-on to Microsoft Visual Studio that supports compiling and debugging code for non-Windows targets. This week, I took time out from coding to look at three tools ranging from free to USD$89. I'm always on the lookout for a better set of tools for doing development, and occasionally take a look at new tools, or older tools that I haven't looked at in a while. I'd rather spend the money on a scope or other test equipment. We use both of these tools at work, but I just can't justify paying $3-5K for a development tool for hobby use. ![]() As a hobbyist, I don't have the budget for high-end ARM development tools like IAR and Keil. ![]()
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